Showing posts with label d'ead. Show all posts
Showing posts with label d'ead. Show all posts

Saturday, January 14, 2012

Random Estuary Screenshot

Talas likes Meshra a lot
We were talking about how annoying Flotsam Meshra are, which Talas is recently studying in order to get the morph. Talas is very excited about getting closer to morphing into them while the rest of us hate how they come in a group and feral everywhere.

I also turned on the settings option to have this post posted on Google+ which I thought would be automatically set to do it but I was wrong. Now Eviler Toaster can see how awesome Clan Lord is, especially compared to some Star Wars game. Who needs lightsabers when you have bloodblades, gossamers, and fell blades?

Thursday, January 12, 2012

Estuary is still dangerous

Never let your guard down.

Azel's Estuary Team has been going to the Estuary for many months now and it's easy to forget how dangerous the place is.

Our rangers have completed many studies and morphs and with Mujin-kun's power and Lorikeet's durability one can be forgiven for assuming that nothing could possibly hurt us too badly.

Until today when we were in the newest area where the lizard boss resides. Mujin-kun had lured him out along with a few other beasts and it was already slightly difficult since there was so much stuff running around.

Suddenly Spicy Manders spawned everywhere. The above picture doesn't show just how many there were. Every free spot was filled with them and since they feral that meant that escape was nearly impossible. I chained a bunch and tried to run south where Lorikeet and Mujin-kun were, but there were just so many that I quickly fell.

I assumed it would be a depart but Mujin-kun found a healer in the library and got some other people to come out to rescue us. Fortunately this area is pretty close to the southern dock so it didn't take long for them to get to us. They were probably delayed by getting enough people out of the library and killing everything that spawned. Talas and I also poofed and came back much further south which also helped.

I don't think it was a natural spawn. Before the hunt started there was a huge spawn of Death Vermine in town which is also unnatural. I wonder if there will be future spawns of this type and what it could mean.